﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CoreModel.Residency
{
    /// <summary>
    /// Possible bit flags, defining room activities
    /// TODO - transfer enum to concrete Activities
    /// </summary>
    [Flags]
    public enum RoomActivityEnum
    {
        /// <summary>
        /// Room can be used for sleep
        /// </summary>
        Sleep,
        /// <summary>
        /// Room can be used for dining
        /// </summary>
        Eat,
        /// <summary>
        /// Room can be used to dispose of waste (e.g. toilet)
        /// </summary>
        WasteDisposal,
        /// <summary>
        /// Room can be used to perform toothbrushing, face washing, etc
        /// </summary>
        MinorHygiene,
        /// <summary>
        /// Room can be used to perform bathing, showering, etc
        /// </summary>
        MajorHygiene,
        /// <summary>
        /// Room can be used to perform washing / drying of cloth
        /// </summary>
        ClothMaintanence,
        /// <summary>
        /// Room can be used as media center - has working tv / stereo, etc.
        /// </summary>
        Media

    }
}
